Do you want the latest STARCRAFT 2 news updates delivered right to your Email?
Then all you have to do is to

 Subscribe to our STARCRAFT feed by Email

Monday, July 28, 2008

SC2 Q&A Batch 30

Will it be possible to code the game so map makers can make maps where people can stop incoming spell/missile?

This should be possible through customized ability data and/or triggers.

Will we have selectable male/female of every unit?

No, we don't have plans to include male and female versions of each unit.

Will we have the option to give players the option to change weapons in-game?

While we don't have any plans for a specialized interface for this, it would be possible using the highly flexible ability system.

Will you guys link multiplayer maps? So mapmakers can make multiplayer campaigns?

Yes, we do plan to support multiplayer campaigns and linked maps.

Will all buildings stand alone and also can we have the ability to disable tech trees?

The tech tree will be fully configurable through customized data and/or triggers.

Will research or firing a skill in a certain location be part of the tech tree enabling, for example Stim Packs could be researched to enable a Factory?

Yes, the tech tree and upgrade system will be fully configurable from the editor.

Will it be possible for AI to be commanded to research a skill, perform an upgrade, build a building at a location, build a unit at a location, retreat from a location?

Yes, there will be extensive AI scripting support.

Will mapmakers have the ability to set weather that can change the terrain and interrupt gameplay for players? Is this for anywhere or in a specific location?

Weather effect technology has not yet been finalized. However, even if weather effects do not affect gameplay normally, it would be possible to drive both the desired weather effects and associated gameplay effects through triggers.

No comments:

Post a Comment

If you like the Starcraft 2 news we provide,
Don't forget to Subscribe to our STARCRAFT feed by Email
And oh yeah, why don't you also try giving a comment below.
We do appreciate your comments.